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Comprimento no Berimbau (Compliment, Respects to the Berimbau)
Before entering the roda to play a game, capoeiristas crouch below the lead berimbau to pay their respects to the master, instruments and spirit (or spirits) of capoeira. From the moment they crouch in front of the berimbau, players should be aware of their opponent. After pausing for a moment, and receiving permission from the master to enter the roda (indicated by a look, a nod of the head, or a dip of the berimbau), the capoeiristas shake their right hands, being careful to protect their face with their left hand. They then enter into the center of the roda by au, rolê, rasteira, meia lua de compasso, or any other, usually low and/or inverted movement within the characteristics of Capoeira. In Angola games, when a ladainha is being sung, the players must wait until the chorus sings either ei volta do mundo (around the world) or ei vamos embora (let’s go) before entering the roda to play.
Compra de Jogo (Buying the Game)
In some circumstances, when two capoeiristas are playing, another person can interrupt their game to play a new with one of the previous players. The buyer must always enter the game very cautiously; cleanly taking the place of the capoeirista they are replacing without interrupting the flow of the game by stepping in front of the capoeirista, cutting him/her out of the game, and immediately commencing a new game. The entry must be well-calculated and swift. Always take the person out who has been in the roda the longest, except if that person is a master, in which case he always has priority, or in a special occasion roda (like a birthday or entrega de roda) where an individual is being celebrated. You must be sensitive to the energy of the roda and the game before buying a game: oftentimes it is considered rude for an inexperienced capoeirista to buy a game between two experienced players, especially if something has just occurred and the capoeiristas have something to prove or to settle; in some capoeira groups, usually Angoleiros, buying is never allowed; and, even in rodas where it is usually allowed, the master of the roda may not want it to occur at that particular time. It is best to always keep an eye on the lead berimbau to receive indications if compra de jogo is appropriate. If you are unsure, you should ask non-verbally ask the master of the roda for permission to buy the game.
Chamada (Call)
In an Angola game (characterized by the oftentimes slow Angola rhythm played on the berimbau, the heightened emphasis in ritual elements of the game and, usually, greater usage of low movement vocabulary) one player may stop in the circle and open his/her arms and wait. The other, called, capoeirista usually does some floreio (acrobatic) movements, then very carefully approaches the opponent, slowly sliding his/her hands up the body, until they meet the hands of the opponent. They then do a shuffling dance back and forth, until the first capoeirista breaks contact to initiate the game again. There are a number of different types of chamada, each of which calls for a specific type of approach and accompanying position. It is a ritual that should be used only by more experienced capoeiristas who have an understanding of when and how it is used appropriately.
Volta do Mundo (Around the World)
During a long or intense game, when one of the capoeiristas gets tired or the action gets too furious, a capoeirista may break the action of the game and begin walking running counter-clockwise around the circle. This is usually signaled by clapping the hands behind the back while beginning the circular path. The other player must follow. The person who initiates the volta do mundo decides when to begin the game again, and may do so either by starting in the center of the circle or by retuning to crouch beneath the berimbau. The player following must be aware that at any moment the opponent may initiate an attack. Volta do mundo may be seen as the Regional version of chamada however, Angola games feature both chamada and volta do mundo.
Comprimento (Compliment, Respect)
At the conclusion of a game always acknowledge the opponent with a quick shake of the hands, or a nod with direct eye contact before leaving the circle (unless you are bought out of the game). This is sign of respect for your partner/opponent in the game. Some capoeira groups have a more formalized version of comprimento in which the players must return to the foot of the berimbau after the game is finished in order to pay respect in the same fashion as the comprimento no berimbau at the beginning of the game.
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